Chocapic13 Shaders Mod is Minecraft Mod, significantly improved graphics for the Minecraft survival game. In this article, we will focus on the features of the Chocapic13 Shaders Mod and the experiences of playing Minecraft with this mod.
Chocapic13 Shaders Mod is a graphical upgrade mod that makes the images in the Minecraft game more beautiful. To get this, you must use 3 special features of the Chocapic13 Shaders Mod.
Parallax Occlusion Mapping
Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition in textured surfaces, using a displacement map (similar to a topography map) instead of through the generation of new geometry.[1] This allows developers of 3D rendering applications to add 3D complexity in textures, which correctly change relative to perspective and with self occlusion in real time (self-shadowing is additionally possible), without sacrificing the processor cycles required to create the same effect with geometry calculations. This feature provides additional support for the block and the reflection effect of the water surface.
Bumpmap
Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a smooth surface although the surface of the underlying object is not changed. This is a simple, economical method to add a reflection, support effect.
Download :Chocapic13 Shaders Mod
Chocapic13 Shaders Mod is a graphical upgrade mod that makes the images in the Minecraft game more beautiful. To get this, you must use 3 special features of the Chocapic13 Shaders Mod.
Parallax Occlusion Mapping
Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition in textured surfaces, using a displacement map (similar to a topography map) instead of through the generation of new geometry.[1] This allows developers of 3D rendering applications to add 3D complexity in textures, which correctly change relative to perspective and with self occlusion in real time (self-shadowing is additionally possible), without sacrificing the processor cycles required to create the same effect with geometry calculations. This feature provides additional support for the block and the reflection effect of the water surface.
Bumpmap
Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a smooth surface although the surface of the underlying object is not changed. This is a simple, economical method to add a reflection, support effect.
Download :Chocapic13 Shaders Mod